Diablo Immortal’s Spawn Event Ends as Separate Gem Window Runs to November 4
Hellborne Horrors ended November 1. Blizzard lists a later Necroplasmic Totem gem-pool deadline, which does not extend the main event's reward progression.
Diablo Immortal’s main Spawn event has ended, but Blizzard lists a separate gem-pool window through November 4. Players checking the collaboration on November 3 need to distinguish that remaining opportunity from Hellborne Horrors, which closed on November 1.
Blizzard’s separate event-arrival post also dates the main window from September 29 to November 1. That reinforces why the later gem-pool date must be read separately.
Blizzard’s event breakdown assigns different deadlines to the reward track, familiar bundle and specified Elder Rift gem pools. The later date applies to the gem opportunity.
The remaining and expired windows
| Reward / Activity | Published Deadline | Status on November 3 |
|---|---|---|
| Hellborne Horrors and its main reward track | November 1, 2026, 2:59 a.m. PDT. | Ended. |
| Hellbound Leash bundle | Listed September 29–November 1. | The announced offer window has ended. |
| Necroplasmic Totem in specified Elder Rift gem pools | November 4, 2026, 3 a.m. PDT, as written by Blizzard. | Separate remaining window; check the game’s countdown. |
Blizzard writes the November 4 cutoff as 3 a.m. PDT, although it falls after the US daylight-saving change. Use the in-game countdown for the practical deadline rather than relying on a time-zone conversion of that ambiguous listing.
What the original reward routes required
The free Spawn-inspired weapon appearances came through Hellspawn’s Vengeance progression. Blizzard separately described a Phantom Market transformation and the paid familiar bundle. Those were different acquisition routes, not one package included for everyone.
Checking the remaining gem opportunity
The current Elder Rift interface should identify the reward and its conditions before a player commits time or currency. The published gem-pool window does not reopen the main track or establish a new claim period for its cosmetics.
What the collaboration’s activities offered
Blizzard’s original outline put several activities under the Spawn banner. Hellspawn’s Vengeance was the reward progression route. Hellspawn’s Bane adapted the wave-survival activity with Spawn-themed skills. The Eighth Circle brought a group confrontation with Malebolgia. Those activities contributed different reasons to participate during the announced window.
The wave mode’s described timer interrupted survival with a fight against Heap, then returned the player to the original area with a temporary benefit. Its structure called for a build able to handle groups and the encounter at that transition.
The team-boss cosmetic had a more specific condition. Blizzard described earning MVP four times cumulatively in qualifying battles with at least three players. That differs from simply clearing the boss or accumulating ordinary reward-track progress. An event guide that treats all three goals as interchangeable can send a player toward the wrong activity.
Why the later date can cause confusion
The separate gem-pool window is particularly easy to misread because it sits in the same announcement. A longer date beside a collaboration item can look like a general extension when scanned quickly. Reading the heading and acquisition route together prevents that mistake: a chance in specified Elder Rift pools and a completed event track are different systems.



